We are now well experienced in X-Wing, it is time to take on a campaign.
The idea of this campaign is a perpetual one where your pilots will gain experience and take control of a star system. All three factions will vie for control over strategic points in the system. The star system will be randomly generated and every round each faction will attempt to take control of as many strategic assets as they have commanders.
Rules for how to do that will be posted in the wiki section.
This is based on:
GALACTIC CIVIL WAR CAMPAIGN RULES
Some of the rules have been modified slightly.
- You can only recruit the lowest pilot skill generic pilots for a ship.
- Pilots can get unique pilot and crew talents
Also, since this is a friendly campaign, don’t worry if you don’t have the right cards or enough of the cards. As long as you can reference the cards as you play.